Plants vs Zombies Zomboss after finding out what he looks like in PvZ 3 |
- Zomboss after finding out what he looks like in PvZ 3
- It's like they make him bad on purpose
- "Optional"
- Plants vs. Zombies 3.png
- Threepeater playing gw1 in their house.
- This isn’t related to the meme but why isn’t there Battle for Neighborville flair?
- An update on a meme by u/Spageht4Ever
- My 51 Gold Plants and 4 Gold Mints after 2 and half years of playing, I feel proud lol.
- I'm glad it's gone.
- Punk zombie jamming to rap music
- Tumbleweed COMPLETED
- Old meme I never shared
- I drew an Imp Pear.
- Doom shroom is dark real dark
- What happened to the Tangle Kelp in PvZ 2?
- done for this season. need to get that 300 seed early since will be busy next 4 days. this boss really piss me off with cold frost and keep destroying my torchwood.
- Bruh i don't even have a play station
- Okay so I just started replaying pvz2 after not playing for years and years and I remember the keys being really hard to get, but somehow I have 26. Did something change?
- Dazey chain is the next plant of the week.
- 200 card ideas from pvz1 and 2
- They can be the other way in the zen garden...
- Cherry bomb is still the best
- Favorite sun producer?
- I can now modify MC-ZOM-B
- the cursed ones
Zomboss after finding out what he looks like in PvZ 3 Posted: 16 Jun 2020 03:50 PM PDT
| ||
It's like they make him bad on purpose Posted: 17 Jun 2020 12:28 AM PDT
| ||
Posted: 16 Jun 2020 05:07 PM PDT
| ||
Posted: 16 Jun 2020 12:48 PM PDT
| ||
Threepeater playing gw1 in their house. Posted: 16 Jun 2020 07:30 AM PDT
| ||
This isn’t related to the meme but why isn’t there Battle for Neighborville flair? Posted: 16 Jun 2020 06:13 PM PDT
| ||
An update on a meme by u/Spageht4Ever Posted: 16 Jun 2020 10:18 PM PDT
| ||
My 51 Gold Plants and 4 Gold Mints after 2 and half years of playing, I feel proud lol. Posted: 17 Jun 2020 04:02 AM PDT
| ||
Posted: 16 Jun 2020 12:35 PM PDT
| ||
Punk zombie jamming to rap music Posted: 16 Jun 2020 10:46 PM PDT
| ||
Posted: 17 Jun 2020 02:10 AM PDT
| ||
Posted: 16 Jun 2020 01:34 PM PDT
| ||
Posted: 16 Jun 2020 10:11 PM PDT
| ||
Posted: 16 Jun 2020 05:42 PM PDT
| ||
What happened to the Tangle Kelp in PvZ 2? Posted: 16 Jun 2020 10:48 PM PDT I am an old player and I finally reached Big Wave Beach again. But something's wrong. No, not the whole damn level, but something else entirely.... The Tangle Kelp... I believe it's glitched. Or the developers screwed up big time. You see, the Tangle Kelp can kill Snorkel Zombies. Or, at least, it COULD! Now it just keeps glitching. Snorkel zombie tries to eat it, it dives to get him AND.... IT DOES NOT KILL HIM. It keeps diving and surfacing and never kills a snorkel zombie unless it's eating another plant. Like I said, I am an old player, and I remember being able to kill snorkel zombies with the Tangle Kelp without needing another plant for bait. This is frustrating on the conveyor bet levels, since you now cannot kill snorkels like this and need to kill them out of the water.... This map was already a nightmare, now it's reaching new levels of annoying! [link] [comments] | ||
Posted: 17 Jun 2020 04:43 AM PDT
| ||
Bruh i don't even have a play station Posted: 16 Jun 2020 11:07 AM PDT
| ||
Posted: 17 Jun 2020 04:25 AM PDT
| ||
Dazey chain is the next plant of the week. Posted: 17 Jun 2020 03:55 AM PDT I got three dazey chain seed packets from the pinata party, its either dazey chain, or another 4 weeks of the same penny's pursuit. ik, its not as exciting as pokra seed packets, but its better then having that isnt a seedium :) [link] [comments] | ||
200 card ideas from pvz1 and 2 Posted: 17 Jun 2020 12:39 AM PDT (This was copied from a post I made in r/PvZHeroes, Good luck mobile users) I call these unoriginal, not because I didn't think of these ideas myself, but because these have probably been done so many times. Also, cards from PVZ2 that are essentially just reskins of standard zombies are not going to be in, such as mummy zombies or any zombies that are basically a clone of another zombie, such as torchlight zombie. The Olive Pit and Z-Corp are planned to be added in a future update of PVZ2, and those are the only ones I know of. Any feedback is appreciated! Also, sorry for the first ones on the list having different formats, I can't change that.
Cannot be played on water, but does 4 damage to a zombie and the zombie hero If played on an Ice Layer or Ice Moon environment, destroy it.
Freeze a zombie, then freeze all other zombies with 3 or less attack
Anti-hero 4
Choose a zombie, then choose another zombie. Do damage to the second zombie equal to that of the first zombie's attack, then do damage to the first zombie equal to that of the second zombie's attack
Destroy a zombie in the water or move an amphibious zombie to the water, then destroy it
Cannot be bounced, untrickable
Destroy a zombie environment, then destroy all Balloon Zombies, Seagull Zombies, Jetpack Zombies, Blastronaut Zombies, Disco Jetpack Zombies, and Bug Zombies then bounce all zombies on heights or in the water, then bounce all environments
Destroy all Plants and Zombies with armoured
Fusion: A plant played on this gets +3 health, if played on heights, it gets +2/3 instead
Each mushroom does a bonus attack
Start of turn: You get +1 sun this turn, and one extra turn for each turn this marigold has been in play
Before combat here: Do 4 damage to each zombie here
When played: Destroy all Plants and Zombies with armoured. Then, for each plant and zombie destroyed, gain 1 sun. Start of turn: You gain +1 sun this turn Mushroom Evolution: You gain 2 sun at the start of each turn as well as for each plant and zombie destroyed when played.
Destroy a zombie in the water, if there are no zombies in the water, destroy the next one played in the water.
Destroy a zombie on heights, if there are no zombies on heights, destroy the next one played on heights. ZOMBIES
Frenzy When this hurts a plant for the first time, bounce that plant End of combat here: This loses frenzy
Armoured 1, Deadly When played, make an Ice Layer environment here When destroyed, gain a Zombie Sledding Team
When played: Freeze all plants here
Make a 2/2 Sled Zombie here If played in a Ice Layer or Ice Moon environment, do 4 damage to all plants here
Gravestone When destroyed, destroy all plants and zombies here and next door (Something similar has been done before, the original account was deleted, but credit to them)
Amphibious When played: this can't be hurt this turn When played in an environment: This zombie gains untrickable When hurt in the water: destroy this zombie
Gravestone When revealed, destroy a plant in the back in this lane
Destroy a plant on heights (excluding Umbrella Leaf), then make a random zombie that cost 4 or less on heights
Gravestone, armoured 1, overshoot 2 When revealed: Choose a lane, make a ladder zone environment there
Zombies here have overshoot 2, armoured 1, and strikethrough
Overshoot 2, armoured 1 When played on heights, do 2 damage to all plants behind another plant, unless there is an Umbrella leaf there or next door, or it is an Umbrella Leaf.
When played: all other party zombies do a bonus attack
When destroyed: Conjure three treats
When destroyed: make a random flower plant that costs 1 here PVZ2 PART 1(This may be split into 2 different posts due to character limit, these are being written days before being posted) PLANTS
Splash damage 4
Destroy a zombie, then do 2 damage to all zombies next door
All plants that are frozen here and next door do a bonus attack
Splash Damage 3 When played: All frozen plants here and next door do a bonus attack
Team-Up When hurt: Bounce a zombie here
Team-Up End of turn: Freeze a zombie here
When this does damage, do 3 damage to two other random zombies
When hurt: Do the same amount of damage to a zombie here, then do 2 damage to zombies next door
Team-Up End of turn: Zombies here and next door have zero attack this turn
Create a Gold Tile environment here
Start of turn: You gain +1 sun for each plant here
When this does damage: This plant loses all it's attack End of turn: This gains 5 attack
All science zombies have 0 attack this turn
Team-Up End of turn: This heals 3 health
Create a Power Tile environment here, for the rest of a game, all Tile Turnips cost 1 sun more
When a plant outside of this environment does a bonus attack, all plants here do a bonus attack
When a zombie is destroyed, gain 1 sun Start of turn: You gain +1 sun this turn
Splash damage 3
When played: This cannot be hurt this turn When a zombie is played here: This cannot be hurt this turn
Bounce all plants, zombies, and gravestones played this turn, and heal all plants and zombies hurt this turn
When this destroys a plant: Create another Spore-Shroom without this ability in a random lane, but with Team-Up
Choose a plant. Then, gain a copy of that plant with 1 health
Choose a zombie with the Dino-Roar ability, and it looses all attack and the Dino-Roar ability
When this does damage: Do 3 damage to a random zombie next door
Start of turn: You gain +1 sun this turn When there is another Moonflower hear or next door, you gain 2 sun instead
When there is another Nightshade here or next door, this gains +2 attack
When destroyed: do 6 damage to a zombie here If there is another Shadow-Shroom here or next door, it does 9 damage instead
If there is another Dusk Lobber here or next door, this gains +1 attack and +2 health
When a zombie is played here, destroy it. If there is another Grimrose here or next door, destroy a random zombie next door as well.
Gain a Plant Food
Double-Strike When destroyed, destroy a zombie here
Splash 2 When this hurts a zombie, freeze that zombie When a zombie is frozen, do 2 damage to that zombie
When hurt, do 4 damage to a zombie here
Splash damage 3 When this does damage for the first time this turn, do two damage to zombies next door
When this does damage, this gains +2 attack, for a maximum of 5 attack
Instead of attacking the zombie hero, this attacks the zombie with the highest health
Splash 3, when destroyed, do 2 damage to zombies here and next door
Bounce all zombies here and next door in an environment, freeze all zombies here
Do 4 damage to zombies on heights, in the middle lane, and in the water
Splash damage 3 When this hurts a zombie, freeze that zombie
When destroyed: Do 4 damage to zombies here, then conjure a Kabloom plant
Gain +1 sun for each other solar plant in play
Strikethrough
When this takes damage: this gains +3 attack and +1 health
This attacks here and next door
Untrickable End of turn: do damage to the Zombie Hero equal to the attack of a random zombie
Splash damage 4 (not a typo)
This attacks here and next door
Team-Up When destroyed: do 4 damage to zombies here and 2 damage to zombies next door
Team-Up Start of turn: If behind another plant, heal the plant this plant is behind for 3
Splash Damage 4 When destroyed: Do 3 damage to zombies here and next door, then make a seedling here
When played: Gain one sun for each zombie here and next door Start of turn: You gain +1 sun this turn
When another Shadow Peashooter is here or next door, this gains +2 attack and +1 health
Splash damage 3 When this hurts a zombie, it takes two damage at the end of the turn
This attacks all zombies, but not the Zombie Hero
When played: destroy a zombie here with 2 attack or less, then do 3 damage
End of turn: Create a 2/2 zomboid with amphibious
Amphibious
Untrickable Start of turn: A random zombie loses it's attack this turn. One more zombie loses it's attack for each extra turn this Dazey Chain has been in play
Splash damage 2, Double-Strike
Splash damage 1 Fusion: A plant played on this gains Splash damage 1, +1 damage, and +2 health
Double Strike End of turn: Do 2 damage to a zombie here
When destroyed: Transform a zombie here into an imp that costs 1
StrikeThrough Fusion: A plant played on this gains strikethrough, +1 damage, and +1 health, and cannot be frozen
Freeze a zombie in the middle lane, then do 2 damage to all zombies on the ground, then do 1 damage to zombies on heights and in water
Fruit evolution: This gains 2 attack and strikethrough
This attacks the zombie hero, the zombie with the highest health, and the zombie with the highest attack
Start of turn: You gain +1 sun this turn Fusion: A plant played on this gets the ability "Start of turn: You gain +1 sun this turn" 69 (Nice). Gumnut - 4 cost 0/5 leafy nut plant - Legendary - Guardian When this hurts a zombie: This gains armoured 1 this turn When hurt: This loses armoured 1
Do four damage to a zombie Gain another Tumbleweed without this ability 𝓂𝒾𝓃𝓉 𝓉𝒾𝓂𝑒
Do 2 damage to all zombies All plants with Splash Damage gain 2 attack
Do 4 damage to a zombie All kabloom plants gain 1 attack
Freeze a zombie, then freeze one random zombie if there are three zombies or less, or freeze two random zombies if there are four or more zombies.
A solar plant does a bonus attack Make a random plant that has the ability "Start of turn: You gain +1 sun this turn"
All plants with armoured gain 3 health Make a random nut plant with 0 attack in a random lane
Do 3 damage to zombies here and next door Conjure a random kabloom plant
All zombies take 2 damage at the end of each turn Gain a Goo Peashooter
Do damage to a zombie equal to the attack of a zombie of your choice Gain a Hypno-Shroom
All plants with zero attack gain 2 attack and 3 health Conjure two nuts
All plants with 4 or more attack gain 2 attack and 3 health Conjure a plant with 4 attack or more
All plants with Bullseye gain +3 attack Do 3 damage to all zombies on heights or in environments
All Team-Up plants gain +2 attack and +2 health Conjure a Team-Up
All plants with Strikethrough gain +2 attack A plant gains strikethrough
All plants with Double Strike do a Bonus Attack Conjure a Mega-Grow plant, and it gains Double Strike
End of turn: Destroy a zombie here ZOMBIES (Remember, no clone zombies like mummy zombies or torchlight zombie)
Zombie environments cost 1 less
Deadly Other zombies cannot be frozen When frozen: This loses deadly
All other history and gargantuar zombies gain +2 attack and +1 health
End of turn: Conjure a history card
Amphibious
When this does damage: Make a random imp that costs 3 or less
End of first turn: create a Zombie Parrot next door
Frenzy Start of turn: destroy a plant When this destroys a plant: this gains +1 attack and heals to full health
Overshoot 2
When hurt: This has a fifty percent chance of healing to full and gaining armoured 1
When destroyed: create 2 1 cost 2/2 Zombie Chickens next door
Armoured 1, Frenzy When first hurt: create a Zombie Bull Rider in a random lane
When played: Create two random history zombies in random lanes
When this hurts a plant, freeze that plant This zombie cannot be frozen
This zombie cannot be frozen
This zombie cannot be frozen or moved
When played: Create 2 Yeti Imps in random lanes
When destroyed: Create 2 Ice Weasels next door
When a plant is played here, do one damage to that plant
When destroyed: Make 3 Yeti Imps here and next door This zombie cannot be frozen
When played: freeze three random plants When anything is frozen: This gains +1 attack and +2 health
Make a Lost Pilot here
When played: This may carry a Adventurer Zombie, Conehead Adventurer, or Buckethead Adventurer When destroyed: Create the zombie this Bug Zombie is carrying
Armoured 1
Armoured 1
Gravestone When hurt: Make a random imp that costs 3 or less in a random lane
Gravestone When destroyed: Make a Porter Tent Environment here
Start of turn: Create a random zombie that costs 3 here
Start of turn: Conjure a random trick that cost
Amphibious
Amphibious, Frenzy
Untrickable Zombies here and next door are untrickable When played: Zombies here and next door cannot be hurt this turn
Create 2 Bug Bot Imps in random lanes
Armoured 1 When played: Make a Conehead Zombie
Amphibious When played: Make a Jetpack Zombie
Bounce all plants behind another plant
All gargantuars have strikethrough
When played: Make a Jetpack zombie in every lane
Deadly
End of turn: Destroy a random plant and make a 1/2 Zombie Sheep there
When played: Make a Hot Lava environment in all ground lanes
When played: bounce all plants in the same lane as a dancing zombie
When played: Zombies next door cannot be hurt this turn
All dancing zombies have splash damage 1
All gargantuars have splash damage 2
When played: bounce plants next door
Armoured 1 End of turn: Create a 8-Bit Zombie, 8-Bit Conehead, or 8-Bit Buckethead next door
Armoured 1
Armoured 1
All plants except Phat Beets and Super Phat Beets have 0 attack this turn
When you play a dancing zombie here, it does a bonus attack
All gargantuars have Deadly
Untrickable
Untrickable When this destroys a plant: make a Hot Lava environment here
Amphibious
Armoured 1, Amphibious
Armoured 1, Amphibious
Amphibious
Armoured 1, Amphibious
Armoured 1, Amphibious
Amphibious End of turn: Move a plant
When this does damage: do 2 damage to all plants here and next door, then destroy this zombie 69(nice). Cardio Zombie - 6 cost 3/7 sports zombie - Legendary - Hearty Start of turn: All zombies gain +1 health and +1 attack
When destroyed: Make a Super-Fan Imp, Jester Zombie, four 1/1 Imps here, or the plant player gains +1 sun
Armoured 1 When hurt: make a random sports zombie in a random lane
End of turn: Heal all zombies and the zombie hero for 2 When destroyed: Make a Healing Staff here
End of turn: Heal all zombies and the zombie hero for 2
All zombies on heights and in environments gain untrickable and armoured 1
When this does damage, make a random zombie that costs 3 or less in a random lane
When this hurts a plant, that plant loses all attack next turn but also gains armoured next turn, but loses armoured 1 the turn after
When this hurts a plant, that plant loses 1 attack
Armoured 1 All gargantuars have armoured 1
When destroyed: Gain a B-Flat
Armoured 1
When destroyed: Gain a Zombie Middle Manager
Armoured 1 When destroyed: Conjure a random professional zombie
Armoured1 When destroyed: Gain a Zombie Middle Manager and Conjure a random professional zombie
Gravestone Gravestones cannot be destroyed
Deadly Armoured 1 This zombie can be played during tricks [link] [comments] | ||
They can be the other way in the zen garden... Posted: 16 Jun 2020 11:45 AM PDT
| ||
Posted: 16 Jun 2020 08:41 AM PDT
| ||
Posted: 17 Jun 2020 04:27 AM PDT Mine is Primal Sunflower because it's highly spammable and produces a lot of sun. [link] [comments] | ||
Posted: 17 Jun 2020 12:30 AM PDT I now have access to the mc-zom-b script and im wondering how I should modify him. [link] [comments] | ||
Posted: 16 Jun 2020 08:04 AM PDT
|
You are subscribed to email updates from Welcome!. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment