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    Plants vs Zombies [Arena] Pumpkin - Plant with rich inner life returns

    Plants vs Zombies [Arena] Pumpkin - Plant with rich inner life returns


    [Arena] Pumpkin - Plant with rich inner life returns

    Posted: 10 Nov 2019 12:21 PM PST

    Note: Practice is available 1 day early (Sunday). New tournament starts tomorrow (Monday). Enter Battlez leaderboard first so that the game "knows" your current league, then enter Practice. Otherwise zombies will be too weak (Soil level probably) compared to real Battlez and your strategy will not work as good as you think.

    Note: During early practice (1 day before current tournament week ends) zombie scores are probably influenced by current tournament. When new tournament starts scores will be different. You still can find the best strategy, but absolute scores will be higher or lower.

     

    Locked plant: Pumpkin.

    Non-boosterama special rewards: my prediction - #5 Reinforce-mint family pinata.

    Sun: 1600. Note: 650 sun every 20 sec.

    Plant Food: 3 at the start.

    Time: 3:00.

     

    Banned: the usual 6 (Perfume, Gold Leaf, etc).

    Zombies: Far Future (Basic), Impunk, Imp Cannon, Swashbuckler, Bull, Robo-Cone, Newspaper, Surfer, Hair Metal Garg.

    Note: If you don't have problems with killing a lot of imps (f.e. Blover) then try not to destroy Imp Cannons, because the score for a Cannon doesn't include scores for all imps that could possibly be launched from it.

     

    Lawn: 10 tombs C5-6.

    Pre-planted: 5 Pumpkins C2-4 in triangle shape pointing to the house.

    Note: In the setup stage you can't shovel up pre-planted plants to get more sun. But you can shovel them up for no sun before you choose your plants: click to look at the lawn and shovel will be available.

     

    Ambushes: every 5 sec 1-4 Swashbucklers jump on C5.

    Sandstorms C3-5: 2:45 2x Impunks and Bull, 2:30 / 1:50 / 1:10 / 0:35 2x Surfers.

    Portals start at 2:20: tombs are destroyed - 2 portals re-spawn at C6L2&4 in each: 2x MC and Breakdancer.

    tombs are not destroyed - 2 portals re-spawn at C7L1&3 in each: 2x MC and Breakdancer.

    Note: surfboards and mints may interfere with portals locations, then they will open on other tiles.

     

    Buffz: Reinforce-mint, Bombard-mint, Spear-mint.

    Bruisez: No.

    Ineffective: No.

     

    Minimum info about your strategy: league, plant levels/mastery and score. Or you can post screenshot with the score. Otherwise it's hard to understand whether your strategy will work for other players with different plant levels/mastery and in different leagues.

     

    If you have any complaints about PvZ2 then join No Play Friday! - link

    Together. Every Friday. Force PvZ2 usage/ads numbers down. Spread the word!

    I hope PopCap/EA will listen. Common ground can easily be achieved. 🌈

     


    Useful links: Battlez/Arena FAQ, Mastery and Buffz&Bruisez explained, Seeds for Coins Rotation

    submitted by /u/Tigerol
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    this is not a meme, this is a cry for help. (but also a meme but you know)

    Posted: 10 Nov 2019 06:12 PM PST

    I was bored of arena so I downloaded an old version of the game and played it using Bluestacks. Does anyone else remember this?

    Posted: 10 Nov 2019 01:33 PM PST

    Soon everyone

    Posted: 10 Nov 2019 09:29 AM PST

    Ok Had a [Bad] Idea

    Posted: 10 Nov 2019 10:08 PM PST

    So we all Know PvZ 3 is coming, right? and how it looks like a poor excuse for a PvZ game? well I say that we show them what we think by doing one of 2 things:

    A] Avoiding downloading it entirely

    B] not buying any Microtransaction-type stuff in the game [no Pinatas, gems, coins, whatever.]

    we can even send them stuff we hate about the the game so far like:

    -No sunflowers

    -Vertical display

    -zombies look like they wish for death

    -Clash of Clans but MORE Pay2Win [somehow]

    -Forced difficulty

    -Stupid pinata mechanic for unlocking new plants

    etc, etc.

    I know it's absurdly stupid, but even in a small amount we could do our best to veer EA/Popcap away from this kind of game for PvZ. they know Classic Tower Defense doesn't work for the game [PvZ adventures showed us that], so let's show them whatever kind of game they're going for doesn't fit either.

    submitted by /u/PixelPooflet
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    Important reminder~

    Posted: 10 Nov 2019 10:33 PM PST

    When pvz 3 releases dont make any transactions! Or watch any adds or better yet dont even download the game it doesnt even have a story mode🤮

    submitted by /u/Nader_OwO
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    2 mil strategy for next week

    Posted: 10 Nov 2019 12:11 PM PST

    Dear lord

    Posted: 11 Nov 2019 02:55 AM PST

    Someone here fought Karen. I fought her too. P.S. I lost ��

    Posted: 10 Nov 2019 02:33 PM PST

    For your daily dose of "that was close" battlez posts

    Posted: 10 Nov 2019 03:03 PM PST

    Feeling proud to break 35m on the last day!

    Posted: 11 Nov 2019 03:20 AM PST

    I hate my points at plants va zombies 2

    Posted: 11 Nov 2019 02:41 AM PST

    Is There Any Way To Download The Old Chinese APKs?

    Posted: 10 Nov 2019 06:42 PM PST

    For a really long time now, I've been wanting to play PvZ Great Wall Edition, seeing as it will give me tons of new official PvZ1 content. I have a Android emulator on my computer, but I can't for the life of me find a working APK! Can anyone give me a SAFE AND TRUSTWORTHY site were I can download an APK file to either PvZ Great Wall Edition (preferred) or a modded PvZ Journey to the West (one were I don't have to pay for everything)?

    submitted by /u/Endy896
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    Best score possible for me

    Posted: 10 Nov 2019 01:05 PM PST

    Dark Ages Expansion Idea

    Posted: 10 Nov 2019 05:07 PM PST

    *I decided not to include a machined zombie like every other expansion since dark ages already has the knight zombie which is machined. *bucketheads =bh, coneheads =ch, basics equal=b. *every level from 24 to 29 includes upgraded flag zombie.

    Level 21: Crowded with every dark ages zombie. Side note: there are three waves and every wave, 5 zombie kings appear. Graves have a typical spawnrate. Level 22: Given plants level! This level is flooded with only gravestones and the plants you are given are grave buster, primal pea, and primal sunflower. Level features wizards, kings, bucketheads, coneheads, basics, and dragon imps. Level 23: Conveyor belt trample the flowers level. The plants you get on the conveyor belt are primal wallnuts, puff shrooms, fume shrooms, and magnet shrooms. Level only features wizard zombies and the conveyor belt is extra slow so may be difficult! Level 24: This level introduces the upgraded flag rally zombie that is in every expansion. It's a normal level but each wave imp dragons appear on burning tiles. (4 waves). Wizards, kings, bh,ch,b, dragon imps, jesters, and knight zombies. Nothing super special but there is an unentertaining amount of jesters thrown at the player. Level 25: This level introduces the "winged iced pea immune imp dragon". Instead of just being immune to fire, he is also immune to ice and every member of the appease mint family! winged iced pea immune imp dragon also has the strength of a Conehead and the speed of a Jurassic marsh imp. It's an endangered plants level with two columns of endangered puff shrooms super close to the zombie spawning area. The level features only jesters and winged iced pea immune imp dragons. Sounds evil right? Level 26: Produce 2000 Sun, Survive With The Given Plants. The plants you are given are sunbean, imitated sunbean, and puffshroom. The zombies featured are literally only winged iced pea immune imp dragons. They spawn like crazy! Level 27: This level introduces the "Krooked Korrupted Krazy Kueen" she is a redesigned king zombie with bleeding makeup who transforms every zombie around in a 3x3 area into knight zombies! Krooked Korrupted Krazy Kueen wears a shocking spiky helmet equivalent to bucket head toughness. This level's task is to not plant on the mole colonies. Three columns of mold colonies are at the final three columns making it impossible to kill her with plants that have to be close to her. This level features her, bh,ch, zombie wizard, zombie king, winged iced pea immune imp dragons, and jesters. Quite a challenge! Level 28: This level brings back whack a zombie from the first game! There are graves EVERYWHERE the only zombies that pop out of the graves are knights that take 5 hammer hits to be taken out. You have to be very very quick in the first and final wave since every grave a knight zombie will pop out. Since that would just be impossible because graves right next to your mowers, I added a rule. Each wave when the zombies pop out of the graves they spin around stunned for five seconds giving you little time to whack the first column of knights. I know I am very generous 😁. Level 29: Last stand level. You've got 3000 sun and every other column is full of graves. Each malicious zombie in dark ages is here to obliterate your brains. Basics come from first set of graves, coneheads come from the second, and the rest of the sets are bucketheads. Think of a good setup. Level 30: You made it! Props. In this zomboss fight you are only supplied with caulipowers. Yes caulipowers. Only way to defeat zomboss is to get an army of hypnotized zombies to destroy him. Beware though, zomboss will fire random blots of fire creating winged iced pea immune imp dragons in random places and they may get to your mowers before caulipower hypnotizes them.

    This is what came to my mind when I thought of a dark ages expansion. Thank you guys for reading! I also have one on big wave beach!

    submitted by /u/AJzomboss
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    Damn this is kinda getting difficult

    Posted: 10 Nov 2019 04:39 AM PST

    PvZ Battle ror Neighborville

    Posted: 11 Nov 2019 01:06 AM PST

    New here... is anyone playing and/or discussing Battle for Neighborville?

    submitted by /u/FictionEF
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    Wow

    Posted: 10 Nov 2019 09:23 AM PST

    Idea: Big Wave Beach Expansion!

    Posted: 10 Nov 2019 10:30 AM PST

    Big Wave Beach Expansion Idea ———————————————- Level 33: All BWB zombies are in this crowded level. Lots of surfers and octos. Level 34: An endangered plant level where there is a column of endangered plants, the endangered plants are lily pads in the water close to the place where zombies spawn. Features only basics, fishers, surfers, and snorkelers. Level 35: This level introduces the fishing net zombie (the fishing zombie with a protective net around his head adding Buckethead toughness, he also pulls two plants at once) features lots of them, bucketheads, octos, cone heads, and snorkelers. Level 36: This level features two columns of endangered Guacodiles near the house with very little room for planting. Lawnmowers have gone extinct. Lots of fishing net zombies, and a new zombie called "tank zombie" is introduced with a machined tank on his head. Also has lots of snorkelers. Level 37: Given plants level where you are forced to produce 3,000 sun. You are given the following, solar tomato, Guacodile, lily pad, and grape shot. This level also introduces the buffed flag zombie every expansion has. Features lots of Coneheads and bucketheads at the same time with Octo zombies and fishing net zombies. Level 38: The task of this level is to kill 22 zombies in 11 seconds, every exploding plant is not allowed. This level introduces a new zombie called "the sand snorkeler zombie". Normal snorkeler zombies stand up when they leave the water but not him. He acts like a normal snorkeler in the water but when he reaches land he starts burrowing through the sand. The best way to kill him is with lobbing plants. He also is a little bit tougher and faster than the original snorkeler. Anyways, this level has Octo zombies and sand snorkelers everywhere. It also features bucket heads, cone heads, and Gargantuar, lots of them. Level 39: Normal level except for the fact that everything is flooded and the tide goes up to your lawn mowers. Make sure to bring lilypads! There are lots of fishing net zombies, tank zombies, gargantuars, and bucket heads. Also instead of normal flag zombies, the upgraded ones are back. The fishing net zombies will also be a large problem. Level 40: Return of the bowling bulb bowling! It's like level 8 of big wave beach with bowling but it only features Octo zombies, gargantuars, tank zombies, and upgrades flag zombies, you have a good chance of getting the electric bulbs though. Level 41: Given plants level! This level only supplies you with tangle kelp, lily pad, witch hazel, and Starfruit. It features every single big wave beach zombie with many coming at a frightening speed. Besides that, not much special stuff. Level 42: Zomboss battle! It's like day 32's battle except sometimes it rains on the land spots and creates water tiles spawning Octo zombies! Scary I know! You get each big wave beach plant with caulipower and electric currant.

    Anyways this is what I brainstormed if there was ever a BWB expansion. I hope you guys enjoyed this!

    submitted by /u/AJzomboss
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    Best Strategy for pumpkin tournament

    Posted: 10 Nov 2019 07:30 PM PST

    i have all paid premium plants if that helps

    submitted by /u/Embry_The_Popplio
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    Don’t think I did too bad for my current top score

    Posted: 10 Nov 2019 01:55 PM PST

    “Holy frick you frickin’ killed her dude”

    Posted: 10 Nov 2019 03:17 PM PST

    Pvz hard mode here we go (download in comments)

    Posted: 10 Nov 2019 11:22 AM PST

    I just got a glitch (maybe a glitch/bug, idk) in Arena where the Pepper-mint boosted my plants throughout the entire match. (Evidence: the fact that I got almost 10 million points)

    Posted: 10 Nov 2019 10:21 AM PST

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